import java.net.*;
import java.io.*;
import java.util.*;
import java.net.*;
public class ChatClientByConsole
{
static int port = 0;
static String host = "";
public ChatClientByConsole(String host,int port)
{
this.port = port;
this.host = host;
}
public static void main(String[] args)
{
new ChatClientByConsole("127.0.0.1",10001);
Socket sock = null;;
PrintWriter pw=null;
BufferedReader br=null;
BufferedReader br2=null;
InputStream in;
OutputStream out;
try
{
sock = new Socket(host,port);
br = new BufferedReader(new InputStreamReader(System.in));
in = sock.getInputStream();
out = sock.getOutputStream();
pw = new PrintWriter(new OutputStreamWriter(out));
br2 = new BufferedReader(new InputStreamReader(in));
pw.println(args[0]);
pw.flush();
String line= null;
//입력쓰레드 생성
InputThread it = new InputThread(sock,br2);
it.start();
while((line=br.readLine())!=null)
{
//System.out.println(args[0]+":"+line);
pw.println(line);
pw.flush();
}
}
catch (SocketException sqe)
{
System.out.println("서버와 연결이 안됨");
}
catch(Exception ex)
{
ex.printStackTrace();
}
finally
{
try
{
if(pw!=null)
pw.close();
if(br2!=null)
br2.close();
//if(br2!=null)
// br2.close();
if(sock!=null)
sock.close();
}
catch (Exception ex)
{
}
}
//키보드로 부터 입력받는다.
//입력받은 걸 inputStream으로 바꾼다.
//그런다음
}
}
class InputThread extends Thread
{
Socket sock = null;
BufferedReader br = null;
PrintWriter pw = null;
InputStream in = null;
OutputStream out = null;
public InputThread(Socket sock,BufferedReader br)
{
this.sock = sock;
this.br = br;
}
public void run()
{
try
{
in=sock.getInputStream();
out=sock.getOutputStream();
//br = new BufferedReader(new InputStreamReader(in));
//pw = new PrintWriter(new OutputStreamWriter(out));
String line = null;
while( (line=br.readLine()) != null)
{
System.out.println(line);
}
}
catch (Exception ex)
{
ex.printStackTrace();
}
finally
{
try
{
if(pw!=null)
pw.close();
if(br!=null)
br.close();
//if(br2!=null)
// br2.close();
if(sock!=null)
sock.close();
}
catch (Exception ex)
{
}
}
}
}
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